package com.littlejie.app;import android.graphics.Color;import android.support.v7.app.AppCompatActivity;import android.os.Bundle;import android.view.View;import android.widget.Button;import com.littlejie.circleprogress.CircleProgress;import com.littlejie.circleprogress.DialProgress;import com.littlejie.circleprogress.WaveProgress;import java.util.Random;public class MainActivity extends AppCompatActivity implements View.OnClickListener { private final static int[] COLORS = new int[]{Color.RED, Color.YELLOW, Color.GREEN, Color.BLUE}; private Button mBtnResetAll; private CircleProgress mCircleProgress1, mCircleProgress2, mCircleProgress3; private DialProgress mDialProgress; private WaveProgress mWaveProgress; private Random mRandom; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); mBtnResetAll = (Button) findViewById(R.id.btn_reset_all); mCircleProgress1 = (CircleProgress) findViewById(R.id.circle_progress_bar1); mCircleProgress2 = (CircleProgress) findViewById(R.id.circle_progress_bar2); mCircleProgress3 = (CircleProgress) findViewById(R.id.circle_progress_bar3); mDialProgress = (DialProgress) findViewById(R.id.dial_progress_bar); mWaveProgress = (WaveProgress) findViewById(R.id.wave_progress_bar); mBtnResetAll.setOnClickListener(this); mCircleProgress1.setOnClickListener(this); mCircleProgress2.setOnClickListener(this); mCircleProgress3.setOnClickListener(this); mDialProgress.setOnClickListener(this); mWaveProgress.setOnClickListener(this); mRandom = new Random(); } @Override public void onClick(View v) { switch (v.getId()) { case R.id.btn_reset_all: mCircleProgress1.reset(); mCircleProgress2.reset(); mCircleProgress3.reset(); mDialProgress.reset(); break; case R.id.circle_progress_bar1: mCircleProgress1.setValue(mRandom.nextInt((int) mCircleProgress1.getMaxValue())); break; case R.id.circle_progress_bar2: mCircleProgress2.setValue(mRandom.nextFloat() * mCircleProgress2.getMaxValue()); break; case R.id.circle_progress_bar3: //在代码中动态改变渐变色,可能会导致颜色跳跃 mCircleProgress3.setGradientColors(COLORS); mCircleProgress3.setValue(mRandom.nextFloat() * mCircleProgress3.getMaxValue()); break; case R.id.dial_progress_bar: mDialProgress.setValue(mRandom.nextFloat() * mDialProgress.getMaxValue()); break; case R.id.wave_progress_bar: mWaveProgress.setValue(mRandom.nextFloat() * mWaveProgress.getMaxValue()); break; } }}
下载android 仪表盘/波浪形进度条控件以及示例源码用户还喜欢
- 18480 文章数
- 500万+ 热度
作者专栏
编辑推荐
- 淡抹u2引擎,修复内容较多,物有所值
- 界域传说·经典巨作=传世单机(一键安装)
- 丸子版本(175个传世版本大集合)
- GS版本:神话公益服务端+客户端
- 图片放大工具(放大图片不模糊)
- 剪映无限制VIP版
- 传奇世界客户端下载器,史上最全传世客户端
- 传世GS20220920商业引擎注册+登录配置器 解压密码是1
- U2官方排行榜游戏网关 支持元神,支持传家宝
- GS开战传世客户端+服务端
- (淡漠夕阳)u2引擎合区工具
- 传世GS引擎消除“你的游戏客户端版本号过旧,请及时更新”提示
- 传世一机多区双线路配置器--免密码版本
- 传世凤凰登陆器劫持修复软件
- SQLite3 for Navicat
- 传奇世界npc对话框编辑工具
- 传世GS落霞铭文服务器端
- gs_20210409引擎包+注册机(无限制)
- 传奇世界NPC对话封包查看器[支持时长版和极速版]
- 彩虹引擎传世脚本编辑工具1.7版来了,支持函数脚本翻译
评论